Each level is assigned 3 different optional challenges of increasing difficulty. This is all good practice though as the more you play the better you get.įusion brings with it two new elements – challenges and FMX tricks. However to get to the higher difficulties you can expect to have to go back and replay levels in order to obtain more medals.
Unlocking the first few is easy and you don’t need to worry about grabbing the silver and gold medals. In order to progress you need to pass training exams and obtain the required number of medals to unlock the next area. The main game is divided up into different groups of courses based on their difficulty. When things go wrong, and often even before they do, you’ll find yourself instinctively hitting the retry button to go for a perfect run. The quick restarts are one of the main features that make the game so addictive. It’s possible to restart an attempt at any time or instantly jump back to the previous checkpoint. This includes par times for gold, silver and bronze as well as a maximum number of faults. Like the previous games each course has a set of predefined criteria that must be met in order to win medals.
#TRIALS FUSION XBOX ONE REVIEW SERIES#
Long-time players of the series will feel right at home but there are some new things to learn on the way.
#TRIALS FUSION XBOX ONE REVIEW FREE#
The aim is traverse a series of increasingly difficult courses as fast and fault free as possible. It’s a delicious mix of motocross, platforming and physics that result in an incredibly addictive title. We’ve been spending some time with the Xbox One edition to see what’s new.Īt its core Trials Fusion is the same game we’ve been enjoying since Trials HD in 2009. Now RedLynx and Ubisoft are back with the next game in the series – Trials Fusion. It managed to improve upon its predecessor, Trials HD, in every area and became one of our favourite games on the Xbox 360. Perhaps it wasn’t intended, but as a melding of the established template and something just new enough, RedLynx’s creation is a wonderful thing.Two years have passed since RedLynx released their crazy physics-based motocross game Trials Evolution. Now the track design tool is more elaborate, if slightly bewildering, and significantly Fusion’s players are rewarded through XP for completing stages crafted by fellow users.įusion lives up to its name. There’s also an increased emphasis on the user-generated content that debuted in Trials Evolution.
These levels are occasional enough to keep trick riding fresh, the additional controls simple enough to make FMX riding a welcome change in the gameplay’s rhythm, without impacting the core experience. Many acrobatic stunts are available, and while they can be pulled anywhere it is only in specific stages that using tricks becomes a necessity. The freestyle motorcross – or FMX – tricks introduce Fusion’s most significant new feature. Through level design and timing Fusion constantly pushes you to play at your limits, and it is that that makes the game so satisfying, and so maddeningly morish. Some are looping and graceful others more rugged, technical affairs that demand players know when to attack the course, and when to yield to it.įusion is a Trials with a gentler learning curve than seen in the previous two console outings, but it climbs elegantly, with stages that arrive in perfect synchronicity with your blossoming skills. Fusion presents some 60 2.5D levels, each an increasingly complex assembly of ramps and ledges that must be passed on two wheels.
The core offering of Trials Fusion will be a familiar one for those that have given the series any time previously. Yet the alternative of delivering more of the same – however brilliant – is bait for those with an insatiable appetite for change.įortunately, this problem has been addressed with great care. Just how should it innovate when it has established an acclaimed, adored template founded on simplicity? Tinker too much, and that carefully fostered purity is sullied. The Trials series increasingly faces a common creative challenge.